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VideoSW: Use more VideoCommon
Now we require lots of empty functions, but this removes by far more duplicated code.
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@ -9,6 +9,7 @@
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namespace EfbCopy
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{
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// Copy the EFB to RAM as a texture format or XFB
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// Clear the EFB if needed
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void CopyEfb();
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void ClearEfb();
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}
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