VideoSW: Use more VideoCommon

Now we require lots of empty functions, but this removes by far more duplicated code.
This commit is contained in:
degasus
2015-10-09 20:50:36 +02:00
parent 7fcb5a803b
commit efbe5bc4b6
51 changed files with 529 additions and 2025 deletions

View File

@ -7,8 +7,6 @@
#include "Common/CommonTypes.h"
#include "VideoBackends/Software/NativeVertexFormat.h"
class PointerWrap;
class SetupUnit
{
u8 m_PrimType;
@ -32,5 +30,4 @@ public:
OutputVertexData* GetVertex();
void SetupVertex();
void DoState(PointerWrap &p);
};