VideoSW: Use more VideoCommon

Now we require lots of empty functions, but this removes by far more duplicated code.
This commit is contained in:
degasus
2015-10-09 20:50:36 +02:00
parent 7fcb5a803b
commit efbe5bc4b6
51 changed files with 529 additions and 2025 deletions

View File

@ -35,52 +35,38 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemGroup>
<ClCompile Include="BPMemLoader.cpp" />
<ClCompile Include="Clipper.cpp" />
<ClCompile Include="CPMemLoader.cpp" />
<ClCompile Include="DebugUtil.cpp" />
<ClCompile Include="EfbCopy.cpp" />
<ClCompile Include="EfbInterface.cpp" />
<ClCompile Include="OpcodeDecoder.cpp" />
<ClCompile Include="Rasterizer.cpp" />
<ClCompile Include="SetupUnit.cpp" />
<ClCompile Include="SWCommandProcessor.cpp" />
<ClCompile Include="SWmain.cpp" />
<ClCompile Include="SWOGLWindow.cpp" />
<ClCompile Include="SWRenderer.cpp" />
<ClCompile Include="SWStatistics.cpp" />
<ClCompile Include="SWVertexLoader.cpp" />
<ClCompile Include="SWVideoConfig.cpp" />
<ClCompile Include="Tev.cpp" />
<ClCompile Include="TextureEncoder.cpp" />
<ClCompile Include="TextureSampler.cpp" />
<ClCompile Include="TransformUnit.cpp" />
<ClCompile Include="XFMemLoader.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="BPMemLoader.h" />
<ClInclude Include="Clipper.h" />
<ClInclude Include="CPMemLoader.h" />
<ClInclude Include="DebugUtil.h" />
<ClInclude Include="EfbCopy.h" />
<ClInclude Include="EfbInterface.h" />
<ClInclude Include="NativeVertexFormat.h" />
<ClInclude Include="OpcodeDecoder.h" />
<ClInclude Include="Rasterizer.h" />
<ClInclude Include="SetupUnit.h" />
<ClInclude Include="SWCommandProcessor.h" />
<ClInclude Include="SWOGLWindow.h" />
<ClInclude Include="SWRenderer.h" />
<ClInclude Include="SWStatistics.h" />
<ClInclude Include="SWVertexLoader.h" />
<ClInclude Include="SWVideoConfig.h" />
<ClInclude Include="Tev.h" />
<ClInclude Include="TextureEncoder.h" />
<ClInclude Include="TextureSampler.h" />
<ClInclude Include="TransformUnit.h" />
<ClInclude Include="Vec3.h" />
<ClInclude Include="VideoBackend.h" />
<ClInclude Include="XFMemLoader.h" />
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />