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VideoSW: Use more VideoCommon
Now we require lots of empty functions, but this removes by far more duplicated code.
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@ -4,9 +4,7 @@
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#pragma once
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#include "VideoBackends/Software/BPMemLoader.h"
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class PointerWrap;
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#include "VideoCommon/BPMemory.h"
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class Tev
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{
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@ -90,6 +88,4 @@ public:
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void Draw();
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void SetRegColor(int reg, int comp, bool konst, s16 color);
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void DoState(PointerWrap &p);
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};
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