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Include SDL header as "SDL.h". This works with the CFLAGS output of pkg-config, picking up SDL no matter where it is installed.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@274 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -24,7 +24,7 @@
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#include "GLInit.h"
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#ifdef MACOSX
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#include "SDL/SDL.h"
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#include "SDL.h"
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#endif
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// Handles OpenGL and the window
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