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FPSCounter: Add "Log render time to file" feature.
Allows for a more accurate performance measurement.
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@ -127,6 +127,7 @@ wxString disable_fog_desc = wxTRANSLATE("Makes distant objects more visible by r
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wxString disable_dstalpha_desc = wxTRANSLATE("Disables emulation of a hardware feature called destination alpha, which is used in many games for various graphical effects.\n\nIf unsure, leave this unchecked.");
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wxString show_fps_desc = wxTRANSLATE("Show the number of frames rendered per second as a measure of emulation speed.\n\nIf unsure, leave this unchecked.");
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wxString log_fps_to_file_desc = wxTRANSLATE("Log the number of frames rendered per second to User/Logs/fps.txt. Use this feature when you want to measure the performance of Dolphin.\n\nIf unsure, leave this unchecked.");
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wxString log_render_time_to_file_desc = wxTRANSLATE("Log the render time of every frame to User/Logs/render_time.txt. Use this feature when you want to measure the performance of Dolphin.\n\nIf unsure, leave this unchecked.");
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wxString show_input_display_desc = wxTRANSLATE("Display the inputs read by the emulator.\n\nIf unsure, leave this unchecked.");
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wxString show_stats_desc = wxTRANSLATE("Show various statistics.\n\nIf unsure, leave this unchecked.");
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wxString texfmt_desc = wxTRANSLATE("Modify textures to show the format they're encoded in. Needs an emulation reset in most cases.\n\nIf unsure, leave this unchecked.");
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@ -586,6 +587,8 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
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szr_misc->Add(cb_prog_scan);
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}
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szr_misc->Add(CreateCheckBox(page_advanced, _("Log render time to file"), wxGetTranslation(log_render_time_to_file_desc), vconfig.bLogRenderTimeToFile));
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wxStaticBoxSizer* const group_misc = new wxStaticBoxSizer(wxVERTICAL, page_advanced, _("Misc"));
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szr_advanced->Add(group_misc, 0, wxEXPAND | wxALL, 5);
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group_misc->Add(szr_misc, 1, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
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