FPSCounter: Add "Log render time to file" feature.

Allows for a more accurate performance measurement.
This commit is contained in:
Jules Blok
2014-07-09 17:03:17 +02:00
parent 29873a7c55
commit efeadb7fe9
4 changed files with 28 additions and 1 deletions

View File

@ -20,17 +20,24 @@ static unsigned int s_fps_last_counter = 0;
static unsigned long s_last_update_time = 0;
static std::ofstream s_bench_file;
static Common::Timer s_render_time;
static std::ofstream s_time_file;
void Initialize()
{
s_counter = s_fps_last_counter = 0;
s_fps = 0;
s_last_update_time = Common::Timer::GetTimeMs();
s_render_time.Update();
if (s_bench_file.is_open())
s_bench_file.close();
if (s_time_file.is_open())
s_time_file.close();
}
static void LogFPSToFile(unsigned long val)
static void LogFPSToFile(u64 val)
{
if (!s_bench_file.is_open())
s_bench_file.open(File::GetUserPath(D_LOGS_IDX) + "fps.txt");
@ -38,6 +45,14 @@ static void LogFPSToFile(unsigned long val)
s_bench_file << StringFromFormat("%lu\n", val);
}
static void LogRenderTimeToFile(u64 val)
{
if (!s_time_file.is_open())
s_time_file.open(File::GetUserPath(D_LOGS_IDX) + "render_time.txt");
s_time_file << StringFromFormat("%lu\n", val);
}
int Update()
{
if (Common::Timer::GetTimeMs() - s_last_update_time >= FPS_REFRESH_INTERVAL)
@ -49,6 +64,12 @@ int Update()
LogFPSToFile(s_fps);
}
if (g_ActiveConfig.bLogRenderTimeToFile)
{
LogRenderTimeToFile(s_render_time.GetTimeDifference());
s_render_time.Update();
}
s_counter++;
return s_fps;
}