Mechanical changes to move most CP state to a struct rather than separate globals.

The next commit will add a separate copy of the struct and the ability
for LoadCPReg to work on it.
This commit is contained in:
comex
2014-08-27 13:26:06 -04:00
parent 90638c6806
commit f0131c2e09
16 changed files with 146 additions and 148 deletions

View File

@ -91,7 +91,7 @@ void LOADERDECL Pos_ReadIndex()
static_assert(N <= 3, "N > 3 is not sane!");
auto const index = DataRead<I>();
auto const data = reinterpret_cast<const T*>(cached_arraybases[ARRAY_POSITION] + (index * arraystrides[ARRAY_POSITION]));
auto const data = reinterpret_cast<const T*>(cached_arraybases[ARRAY_POSITION] + (index * g_main_cp_state.array_strides[ARRAY_POSITION]));
auto const scale = posScale;
DataWriter dst;
@ -109,7 +109,7 @@ template <typename I, bool three>
void LOADERDECL Pos_ReadIndex_Float_SSSE3()
{
auto const index = DataRead<I>();
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (index * arraystrides[ARRAY_POSITION]));
const u32* pData = (const u32 *)(cached_arraybases[ARRAY_POSITION] + (index * g_main_cp_state.array_strides[ARRAY_POSITION]));
GC_ALIGNED128(const __m128i a = _mm_loadu_si128((__m128i*)pData));
GC_ALIGNED128(__m128i b = _mm_shuffle_epi8(a, three ? kMaskSwap32_3 : kMaskSwap32_2));
_mm_storeu_si128((__m128i*)VertexManager::s_pCurBufferPointer, b);