Android: Only allow conversion when appropriate

This commit is contained in:
JosJuice
2020-06-27 12:35:18 +02:00
parent 23ea47d4df
commit f01ccfdb82
6 changed files with 27 additions and 6 deletions

View File

@ -672,6 +672,11 @@ std::string GameFile::GetFileFormatName() const
}
}
bool GameFile::ShouldAllowConversion() const
{
return DiscIO::IsDisc(m_platform) && m_volume_size_is_accurate;
}
const GameBanner& GameFile::GetBannerImage() const
{
return m_custom_banner.empty() ? m_volume_banner : m_custom_banner;

View File

@ -101,6 +101,7 @@ public:
const std::string& GetCompressionMethod() const { return m_compression_method; }
bool ShouldShowFileFormatDetails() const;
std::string GetFileFormatName() const;
bool ShouldAllowConversion() const;
const std::string& GetApploaderDate() const { return m_apploader_date; }
u64 GetFileSize() const { return m_file_size; }
u64 GetVolumeSize() const { return m_volume_size; }