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Implement AbstractGfx for OpenGL
Mostly involves moving contents of OGLRender to OGLGfx and OGLConfig
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@ -8,7 +8,7 @@
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#include "Common/MathUtil.h"
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#include "Common/MemoryUtil.h"
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#include "VideoBackends/OGL/OGLRender.h"
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#include "VideoBackends/OGL/OGLConfig.h"
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#include "VideoCommon/DriverDetails.h"
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#include "VideoCommon/OnScreenDisplay.h"
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