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Move most backend functionality to VideoCommon
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@ -522,9 +522,7 @@ void PixelShaderManager::SetBlendModeChanged()
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void PixelShaderManager::SetBoundingBoxActive(bool active)
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{
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const bool enable =
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active && g_ActiveConfig.bBBoxEnable && g_ActiveConfig.BBoxUseFragmentShaderImplementation();
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const bool enable = active && g_ActiveConfig.bBBoxEnable;
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if (enable == (constants.bounding_box != 0))
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return;
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