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Use only section-based ini reading.
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@ -95,34 +95,11 @@ public:
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// Returns true if key exists in section
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bool Exists(const std::string& sectionName, const std::string& key) const;
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// TODO: Get rid of these, in favor of the Section ones.
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void Set(const std::string& sectionName, const std::string& key, const std::string& newValue) {
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GetOrCreateSection(sectionName)->Set(key, newValue);
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}
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void Set(const std::string& sectionName, const std::string& key, int newValue) {
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GetOrCreateSection(sectionName)->Set(key, newValue);
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}
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void Set(const std::string& sectionName, const std::string& key, u32 newValue) {
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GetOrCreateSection(sectionName)->Set(key, newValue);
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}
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void Set(const std::string& sectionName, const std::string& key, bool newValue) {
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GetOrCreateSection(sectionName)->Set(key, newValue);
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}
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void Set(const std::string& sectionName, const std::string& key, const std::vector<std::string>& newValues) {
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GetOrCreateSection(sectionName)->Set(key, newValues);
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}
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// TODO: Get rid of these, in favor of the Section ones.
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bool Get(const std::string& sectionName, const std::string& key, int* value, int defaultValue = 0);
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bool Get(const std::string& sectionName, const std::string& key, u32* value, u32 defaultValue = 0);
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bool Get(const std::string& sectionName, const std::string& key, bool* value, bool defaultValue = false);
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bool Get(const std::string& sectionName, const std::string& key, std::vector<std::string>* values);
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bool Get(const std::string& sectionName, const std::string& key, std::string* value, const std::string& defaultValue = NULL_STRING);
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template<typename T> bool GetIfExists(const std::string& sectionName, const std::string& key, T value)
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{
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if (Exists(sectionName, key))
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return Get(sectionName, key, value);
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return GetOrCreateSection(sectionName)->Get(key, value);
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return false;
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}
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