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Fix acceleration emulation for wiimote and nunchuk.
The 1-2 least significant bits were missing.
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@ -56,7 +56,7 @@ class TASInputDlg : public wxDialog
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void CreateGCLayout();
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void CreateWiiLayout();
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wxBitmap CreateStickBitmap(int x, int y);
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void SetWiiButtons(wm_core* butt);
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void SetWiiButtons(u16* butt);
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void GetIRData(u8* const data, u8 mode, bool use_accel);
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private:
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