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D3D: load game ini options, to be used later.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4249 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -25,6 +25,7 @@ struct Config
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Config();
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void Load();
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void Save();
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void GameIniLoad();
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int iAdapter;
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int iFSResolution;
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@ -60,6 +61,14 @@ struct Config
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bool bTexFmtOverlayEnable;
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bool bTexFmtOverlayCenter;
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// from game INI file, import from OGL plugin
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bool bSafeTextureCache;
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bool bEFBCopyDisable;
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bool bCopyEFBToRAM;
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bool bDstAlphaPass;
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bool bUseXFB;
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int iPhackvalue;
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std::string texDumpPath;
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};
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