diff --git a/G2MP01.ini b/G2MP01.ini index 7e329cdf0c..297ef58c47 100644 --- a/G2MP01.ini +++ b/G2MP01.ini @@ -6,8 +6,6 @@ Issues="Scanner does not work, music is buggy, scanner mode is buggy" #Patch OSYieldThread to take more time - MP2's idle loop is really stupid. 0x80375c68=400 [OnFrame] -#Add memory patches here. -#0x80000020=twgt:0xE5207C22 -#0x80000008=word:0x01000000 [ActionReplay] -#Add decrypted action replay cheats here. \ No newline at end of file +[EmuState] +EmulationStateId = 2 diff --git a/G6QE08.ini b/G6QE08.ini new file mode 100644 index 0000000000..c3508157bf --- /dev/null +++ b/G6QE08.ini @@ -0,0 +1,7 @@ +# G6QE08 - Megaman Collection +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GBLP52.ini b/GBLP52.ini index c1831131c3..3efa2cd3da 100644 --- a/GBLP52.ini +++ b/GBLP52.ini @@ -2,6 +2,7 @@ [EmuState] #The Emulation State. -EmulationStateId = 2 +EmulationStateId = 4 +EmulationIssues = [OnFrame] [ActionReplay] diff --git a/GG4P08.ini b/GG4P08.ini index 079ac96cda..7564b69b6f 100644 --- a/GG4P08.ini +++ b/GG4P08.ini @@ -2,9 +2,7 @@ [EmuState] #The Emulation State. -EmulationStateId = 2 +EmulationStateId = 4 +EmulationIssues = [OnFrame] -#Add memory patches here. - [ActionReplay] -#Add decrypted action replay cheats here. diff --git a/GKAE8P.ini b/GKAE8P.ini index d63a0d056f..86890d241e 100644 --- a/GKAE8P.ini +++ b/GKAE8P.ini @@ -1,6 +1,6 @@ # GKAE8P - Amazing Island [Core] Values set here will override the main dolphin settings. [EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 +EmulationStateId = 4 [OnFrame] Add memory patches to be applied every frame here. [ActionReplay] Add action replay cheats here. diff --git a/GM2P8P.ini b/GM2P8P.ini new file mode 100644 index 0000000000..be2453a24a --- /dev/null +++ b/GM2P8P.ini @@ -0,0 +1,7 @@ +# GM2P8P - SUPER MONKEY BALL 2 +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GNHE5d.ini b/GNHE5d.ini index 6675309068..02c9849e88 100644 --- a/GNHE5d.ini +++ b/GNHE5d.ini @@ -3,6 +3,6 @@ #Values set here will override the main dolphin settings. [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 +EmulationStateId = 1 [OnFrame] [ActionReplay] diff --git a/GPOP8P.ini b/GPOP8P.ini index e31c2f375c..8f5494d157 100644 --- a/GPOP8P.ini +++ b/GPOP8P.ini @@ -3,6 +3,7 @@ [EmuState] #The Emulation State. EmulationStateId = 2 +EmulationIssues = needs texture cache [OnFrame] [ActionReplay] $ENABLE diff --git a/GPSP8P.ini b/GPSP8P.ini index 94df18fb40..8c3252cd5a 100644 --- a/GPSP8P.ini +++ b/GPSP8P.ini @@ -1,7 +1,8 @@ # GPSP8P - PHANTASY STAR ONLINE EPISODE III [EmuState] #The Emulation State. -EmulationStateId = 4 +EmulationStateId = 2 +EmulationIssues = needs texture cache [OnFrame] [ActionReplay] $All cards All range: A + R to activate (made by Daco) @@ -29,3 +30,5 @@ $No texture mode (made by phytress/card gray, imported by daco) 804565EC 38600010 804565F0 4E800020 8011DD70 48338865 +[Wii] +Widescreen = 0 diff --git a/GPVP01.ini b/GPVP01.ini new file mode 100644 index 0000000000..9f4b69f456 --- /dev/null +++ b/GPVP01.ini @@ -0,0 +1,6 @@ +# GPVP01 - PIKMIN2 for GAMECUBE +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GSNE8P.ini b/GSNE8P.ini new file mode 100644 index 0000000000..47dd430bfe --- /dev/null +++ b/GSNE8P.ini @@ -0,0 +1,7 @@ +# GSNE8P - Sonic Adventure 2 Battle +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GVJP08.ini b/GVJP08.ini index 25aef43b3a..bf2bf1dcb9 100644 --- a/GVJP08.ini +++ b/GVJP08.ini @@ -3,8 +3,6 @@ [EmuState] #The Emulation State. EmulationStateId = 2 +EmulationIssues = [OnFrame] -#Add memory patches here. - [ActionReplay] -#Add decrypted action replay cheats here. diff --git a/GXGE08.ini b/GXGE08.ini new file mode 100644 index 0000000000..11b141148c --- /dev/null +++ b/GXGE08.ini @@ -0,0 +1,7 @@ +# GXGE08 - MEGAMAN X COLLECTION +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 3 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/GZ2P01.ini b/GZ2P01.ini index 5e7a82c7a4..d5d51a364c 100644 --- a/GZ2P01.ini +++ b/GZ2P01.ini @@ -7,91 +7,71 @@ #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 Issues="low FPS in big areas, no working sound" +EmulationIssues = No Sound [OnFrame] [ActionReplay] $(M) -GKMU-93RZ-82YV6 -ZFPE-UYKV-PX95X +C435E298 0000FF01 $Infinite Health -AUZE-RTDF-QRZHA -BUPB-PJ7U-J1R82 +00408163 00000050 $Max Health -R3H6-Y2JE-XP961 -D7HR-M8D2-G13R2 +00408161 00000064 $Infinite Rupees -T4W1-XEC4-67PUZ -14VE-K0Y5-KE8MB +02408164 000003E8 $Infinite Oxygen -2CP2-3C3E-6551Z -M43A-WVVR-VF00A +0240DF42 00000258 $Infinite Slingshot Pellets -ZAWP-7BBP-MWPQ7 -7BP2-MA3Q-J63RC +00408254 00000032 $Infinite Bombs -AGGP-BNZV-KH7RH -47GT-1UQ6-7D1ZR +0040824D 0000001E $Infinite Arrows -7FEW-GAK4-WY16R -TQ7X-AN0G-1R3D9 +0040824C 0000001E $Infinite Lantern Oil -C1CN-MRHN-CRQH1 -PBGR-Z1QJ-YNGPV +02408168 00005460 $Have All Swords/Shields/Tunics -1N19-DJDH-1E1RV -D2C9-YB3Y-5VU99 +04408230 FFFFFFFF $All Hidden Skills Learned -UEAT-TPFF-UGX8Y -GK8K-4JB1-GR6QV -71QK-9V25-X6A5H +00408979 0000000F +0040897A 000000F0 $Have Dungeon Map/Compass/Boss Key -7VNW-7RUD-9KYWY -GWXG-CK3U-59F9P -2ZT3-UBRM-03KF6 +28408AD5 00000007 +00408AD5 00000007 $Infinite Small Keys -5MRG-RU3M-EZ4DF -BQJQ-X9QA-9U9GW +00408AD4 00000005 $Rupees Never Increase or Decrease -42MX-0ERR-V61WU -FACA-PBHC-7D95F +04222F00 60000000 $Have All Letters -UJN1-NYMK-XXGH3 -CD9W-8BVM-A0T0Z -QWBB-G8D2-5A60U -CCKA-YQX0-RZ43K -Z1ZF-KYWF-UFFZT -7A8F-63JK-DN1RY +0240827E 0000FFFF +0440828C 01020304 +04408290 05060708 +04408294 090A0B0C +04408298 0D0E0F10 $Have All Golden Bugs -9WQC-VJM8-A7D2W -T9Y4-QMQN-N9892 +00408245 000002FF $Have Giant Wallet -ZY26-V51M-ZNJEQ -WB4T-TFVC-8CR7Z +00408179 00000002 $R+D-Pad Left/Right Controls Fog -3H3D-Y9P4-NFVT1 -Z4AA-7M5Y-GKV8F -40Q9-YX89-JRFU2 -0AJB-RGR4-184YR -N4YF-JKB3-Y5MP8 +0A3DF2BA 00000022 +8440DEBC 00000005 +0A3DF2BA 00000021 +8440DEBC FFFFFFFB $R+D-Pad Left/Right Controls Time -9872-GWYG-JKPR6 -Z4AA-7M5Y-GKV8F -QVE9-QFUB-35D7B -0AJB-RGR4-184YR -JH64-GE4G-M2UA8 -#EASY VESSEL OF LIGHT +0A3DF2BA 00000022 +84408194 00003000 +0A3DF2BA 00000021 +84408194 FFFFCFFF $One Tear Fills 1st Vessel of Light -CXA2-TW5A-8UF62 -EKJZ-BAU5-83FYC -GVN5-JCT8-EY8XY -VP61-73M8-2F098 +0776EB53 15008000 +5776EB54 1475A9C0 +28408274 0000000F +00408274 0000000F $One Tear Fills 2nd Vessel of Light -CXA2-TW5A-8UF62 -5X40-TMYU-B6PRG -K1YE-HRZX-3E4ED -KX7E-CJEQ-5C4ER +0776EB53 15008000 +1776EB55 1475A9C0 +28408275 0000000F +00408275 0000000F $One Tear Fills 3rd Vessel of Light -CXA2-TW5A-8UF62 -41VF-EUVP-CY77Z -MUQN-K0ZJ-B4RVY -ZBKG-N0G1-N92DF - +0776EB53 15008000 +D776EB56 1475A9C0 +28408276 0000000F +00408276 0000000F diff --git a/GZLP01.ini b/GZLP01.ini index 37c4d80536..a5d542b03b 100644 --- a/GZLP01.ini +++ b/GZLP01.ini @@ -1,6 +1,7 @@ [EmuState] #The Emulation State. EmulationStateId = 2 +EmulationIssues = No Sound [OnLoad] #Add memory patches to be loaded once on boot here. [OnFrame] diff --git a/RSTP64.ini b/RSTP64.ini new file mode 100644 index 0000000000..f86237cb1c --- /dev/null +++ b/RSTP64.ini @@ -0,0 +1,6 @@ +# RSTP64 - Star Wars: The Force Unleashed +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 2 +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. diff --git a/UGPP01.ini b/UGPP01.ini index ba603f6629..3da03be77a 100644 --- a/UGPP01.ini +++ b/UGPP01.ini @@ -1,6 +1,6 @@ # UGPP01 - GAME BOY PLAYER [EmuState] -EmulationStateId = 0 +EmulationStateId = 1 Issues="The game needs the GBA Player hardware attachment" [OnFrame] -[ActionReplay] \ No newline at end of file +[ActionReplay]