Merge pull request #3191 from lioncash/rekt

MathUtil: Minor changes to Rectangle
This commit is contained in:
Markus Wick
2015-11-18 10:40:54 +01:00
2 changed files with 12 additions and 14 deletions

View File

@ -106,11 +106,7 @@ void PSTextureEncoder::Encode(u8* dst, u32 format, u32 native_width, u32 bytes_p
D3D11_VIEWPORT vp = CD3D11_VIEWPORT(0.f, 0.f, FLOAT(words_per_row), FLOAT(num_blocks_y));
D3D::context->RSSetViewports(1, &vp);
EFBRectangle fullSrcRect;
fullSrcRect.left = 0;
fullSrcRect.top = 0;
fullSrcRect.right = EFB_WIDTH;
fullSrcRect.bottom = EFB_HEIGHT;
constexpr EFBRectangle fullSrcRect(0, 0, EFB_WIDTH, EFB_HEIGHT);
TargetRectangle targetRect = g_renderer->ConvertEFBRectangle(fullSrcRect);
D3D::context->OMSetRenderTargets(1, &m_outRTV, nullptr);