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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
@ -8,7 +8,7 @@ namespace DX11
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class VideoBackend : public VideoBackendHardware
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{
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bool Initialize(void *&) override;
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bool Initialize(void *) override;
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void Shutdown() override;
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std::string GetName() const override;
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@ -19,7 +19,6 @@ class VideoBackend : public VideoBackendHardware
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void ShowConfig(void* parent) override;
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void UpdateFPSDisplay(const std::string&) override;
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unsigned int PeekMessages() override;
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void* m_window_handle;
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@ -51,12 +51,6 @@ unsigned int VideoBackend::PeekMessages()
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return TRUE;
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}
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void VideoBackend::UpdateFPSDisplay(const std::string& text)
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{
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std::string str = StringFromFormat("%s | D3D | %s", scm_rev_str, text.c_str());
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SetWindowTextA((HWND)m_window_handle, str.c_str());
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}
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std::string VideoBackend::GetName() const
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{
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return "D3D";
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@ -141,7 +135,7 @@ void VideoBackend::ShowConfig(void *hParent)
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Host_ShowVideoConfig(hParent, GetDisplayName(), "gfx_dx11");
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}
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bool VideoBackend::Initialize(void *&window_handle)
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bool VideoBackend::Initialize(void *window_handle)
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{
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if (window_handle == nullptr)
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return false;
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@ -25,11 +25,10 @@ protected:
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u32 s_opengl_mode;
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public:
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virtual void Swap() {}
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virtual void UpdateFPSDisplay(const std::string& text) {}
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virtual void SetMode(u32 mode) { s_opengl_mode = GLInterfaceMode::MODE_OPENGL; }
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virtual u32 GetMode() { return s_opengl_mode; }
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virtual void* GetFuncAddress(const std::string& name) { return nullptr; }
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virtual bool Create(void *&window_handle) { return true; }
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virtual bool Create(void *window_handle) { return true; }
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virtual bool MakeCurrent() { return true; }
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virtual bool ClearCurrent() { return true; }
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virtual void Shutdown() {}
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@ -26,12 +26,6 @@ unsigned int VideoBackend::PeekMessages()
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return GLInterface->PeekMessages();
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}
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// Show the current FPS
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void VideoBackend::UpdateFPSDisplay(const std::string& text)
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{
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return GLInterface->UpdateFPSDisplay(StringFromFormat("%s | %s | %s", scm_rev_str, GetDisplayName().c_str(), text.c_str()));
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}
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}
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void InitInterface()
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{
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@ -8,7 +8,7 @@ namespace OGL
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class VideoBackend : public VideoBackendHardware
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{
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bool Initialize(void *&) override;
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bool Initialize(void *) override;
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void Shutdown() override;
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std::string GetName() const override;
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@ -19,7 +19,6 @@ class VideoBackend : public VideoBackendHardware
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void ShowConfig(void* parent) override;
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void UpdateFPSDisplay(const std::string&) override;
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unsigned int PeekMessages() override;
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};
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@ -155,7 +155,7 @@ void VideoBackend::ShowConfig(void *_hParent)
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Host_ShowVideoConfig(_hParent, GetDisplayName(), "gfx_opengl");
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}
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bool VideoBackend::Initialize(void *&window_handle)
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bool VideoBackend::Initialize(void *window_handle)
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{
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InitializeShared();
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InitBackendInfo();
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@ -71,7 +71,7 @@ void VideoSoftware::ShowConfig(void *hParent)
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Host_ShowVideoConfig(hParent, GetDisplayName(), "gfx_software");
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}
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bool VideoSoftware::Initialize(void *&window_handle)
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bool VideoSoftware::Initialize(void *window_handle)
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{
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g_SWVideoConfig.Load((File::GetUserPath(D_CONFIG_IDX) + "gfx_software.ini").c_str());
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@ -372,10 +372,4 @@ unsigned int VideoSoftware::PeekMessages()
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return GLInterface->PeekMessages();
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}
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// Show the current FPS
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void VideoSoftware::UpdateFPSDisplay(const std::string& text)
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{
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GLInterface->UpdateFPSDisplay(StringFromFormat("%s | Software | %s", scm_rev_str, text.c_str()));
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}
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}
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@ -10,7 +10,7 @@ namespace SW
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class VideoSoftware : public VideoBackend
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{
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bool Initialize(void *&) override;
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bool Initialize(void *window_handle) override;
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void Shutdown() override;
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std::string GetName() const override;
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@ -48,7 +48,6 @@ class VideoSoftware : public VideoBackend
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void RegisterCPMMIO(MMIO::Mapping* mmio, u32 base) override;
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void UpdateFPSDisplay(const std::string&) override;
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unsigned int PeekMessages() override;
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void PauseAndLock(bool doLock, bool unpauseOnUnlock=true) override;
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