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Remove vertex streaming hack.
NV has buffer_storage, AMD has pinned memory. Both are better than that hack which shouldn't ever have been introduced in the first place.
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@ -119,7 +119,6 @@ struct VideoConfig
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float fAspectRatioHackW, fAspectRatioHackH;
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bool bUseBBox;
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bool bEnablePixelLighting;
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bool bHackedBufferUpload;
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bool bFastDepthCalc;
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int iLog; // CONF_ bits
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int iSaveTargetId; // TODO: Should be dropped
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