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https://github.com/dolphin-emu/dolphin.git
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Windows: Use a shared precompiled header for dolphin code under Source/
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@ -54,6 +54,4 @@ if((NOT ${CMAKE_SYSTEM_NAME} MATCHES "Darwin") AND (NOT ANDROID))
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set(LIBS ${LIBS} rt)
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endif()
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enable_precompiled_headers(stdafx.h stdafx.cpp SRCS)
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add_dolphin_library(common "${SRCS}" "${LIBS}")
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@ -31,7 +31,7 @@
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\VSProps\Base.props" />
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<Import Project="..\..\VSProps\PrecompiledHeader.props" />
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<Import Project="..\..\VSProps\PCHUse.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemGroup>
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@ -69,7 +69,6 @@
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<ClInclude Include="PcapFile.h" />
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<ClInclude Include="SDCardUtil.h" />
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<ClInclude Include="SettingsHandler.h" />
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<ClInclude Include="stdafx.h" />
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<ClInclude Include="StdConditionVariable.h" />
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<ClInclude Include="StdMakeUnique.h" />
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<ClInclude Include="StdMutex.h" />
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@ -108,9 +107,6 @@
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<ClCompile Include="PcapFile.cpp" />
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<ClCompile Include="SDCardUtil.cpp" />
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<ClCompile Include="SettingsHandler.cpp" />
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<ClCompile Include="stdafx.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="StringUtil.cpp" />
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<ClCompile Include="SymbolDB.cpp" />
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<ClCompile Include="SysConf.cpp" />
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@ -63,7 +63,6 @@
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<ClInclude Include="Logging\LogManager.h">
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<Filter>Logging</Filter>
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</ClInclude>
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<ClInclude Include="stdafx.h" />
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<ClInclude Include="Crypto\ec.h">
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<Filter>Crypto</Filter>
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</ClInclude>
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@ -114,7 +113,6 @@
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<ClCompile Include="Logging\LogManager.cpp">
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<Filter>Logging</Filter>
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</ClCompile>
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<ClCompile Include="stdafx.cpp" />
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<ClCompile Include="XSaveWorkaround.cpp" />
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<ClCompile Include="GekkoDisassembler.cpp" />
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</ItemGroup>
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@ -1,5 +0,0 @@
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "Common/stdafx.h"
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@ -1,19 +0,0 @@
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// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#if _MSC_FULL_VER < 180030723
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#error Please update your build environment to VS2013 with Update 3 or later!
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#endif
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// Windows Vista is the lowest version we support
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#define _WIN32_WINNT 0x0600
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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#define NOMINMAX // Don't include windows min/max definitions
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#include <tchar.h>
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#include <vector>
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#include <Windows.h>
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