Windows: Use a shared precompiled header for dolphin code under Source/

This commit is contained in:
Shawn Hoffman
2014-08-14 23:51:13 -07:00
parent 66fdbdd18d
commit f1b82a34b2
55 changed files with 183 additions and 315 deletions

View File

@ -32,7 +32,7 @@
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\VSProps\Base.props" />
<Import Project="..\..\VSProps\PrecompiledHeader.props" />
<Import Project="..\..\VSProps\PCHUse.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
@ -92,9 +92,6 @@
<ClCompile Include="NetWindow.cpp" />
<ClCompile Include="PatchAddEdit.cpp" />
<ClCompile Include="SoftwareVideoConfigDialog.cpp" />
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="TASInputDlg.cpp" />
<ClCompile Include="VideoConfigDiag.cpp" />
<ClCompile Include="WiimoteConfigDiag.cpp" />
@ -141,7 +138,6 @@
<ClInclude Include="NetWindow.h" />
<ClInclude Include="PatchAddEdit.h" />
<ClInclude Include="SoftwareVideoConfigDialog.h" />
<ClInclude Include="stdafx.h" />
<ClInclude Include="TASInputDlg.h" />
<ClInclude Include="VideoConfigDiag.h" />
<ClInclude Include="WiimoteConfigDiag.h" />