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Windows: Use a shared precompiled header for dolphin code under Source/
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@ -32,7 +32,7 @@
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\VSProps\Base.props" />
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<Import Project="..\..\VSProps\PrecompiledHeader.props" />
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<Import Project="..\..\VSProps\PCHUse.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemDefinitionGroup>
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@ -92,9 +92,6 @@
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<ClCompile Include="NetWindow.cpp" />
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<ClCompile Include="PatchAddEdit.cpp" />
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<ClCompile Include="SoftwareVideoConfigDialog.cpp" />
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<ClCompile Include="stdafx.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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<ClCompile Include="TASInputDlg.cpp" />
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<ClCompile Include="VideoConfigDiag.cpp" />
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<ClCompile Include="WiimoteConfigDiag.cpp" />
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@ -141,7 +138,6 @@
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<ClInclude Include="NetWindow.h" />
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<ClInclude Include="PatchAddEdit.h" />
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<ClInclude Include="SoftwareVideoConfigDialog.h" />
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<ClInclude Include="stdafx.h" />
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<ClInclude Include="TASInputDlg.h" />
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<ClInclude Include="VideoConfigDiag.h" />
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<ClInclude Include="WiimoteConfigDiag.h" />
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