Windows: Use a shared precompiled header for dolphin code under Source/

This commit is contained in:
Shawn Hoffman
2014-08-14 23:51:13 -07:00
parent 66fdbdd18d
commit f1b82a34b2
55 changed files with 183 additions and 315 deletions

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@ -31,7 +31,7 @@
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\VSProps\Base.props" />
<Import Project="..\..\VSProps\PrecompiledHeader.props" />
<Import Project="..\..\VSProps\PCHUse.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemGroup>
@ -45,9 +45,6 @@
<ClCompile Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp" />
<ClCompile Include="ControllerInterface\XInput\XInput.cpp" />
<ClCompile Include="InputConfig.cpp" />
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="ControllerEmu.h" />
@ -61,7 +58,6 @@
<ClInclude Include="ControllerInterface\XInput\XInput.h" />
<ClInclude Include="GCPadStatus.h" />
<ClInclude Include="InputConfig.h" />
<ClInclude Include="stdafx.h" />
</ItemGroup>
<ItemGroup>
<Text Include="CMakeLists.txt" />

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@ -38,7 +38,6 @@
<ClCompile Include="ControllerInterface\ExpressionParser.cpp">
<Filter>ControllerInterface</Filter>
</ClCompile>
<ClCompile Include="stdafx.cpp" />
<ClCompile Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp">
<Filter>ControllerInterface\ForceFeedback</Filter>
</ClCompile>
@ -68,7 +67,6 @@
<ClInclude Include="ControllerInterface\ExpressionParser.h">
<Filter>ControllerInterface</Filter>
</ClInclude>
<ClInclude Include="stdafx.h" />
<ClInclude Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.h">
<Filter>ControllerInterface\ForceFeedback</Filter>
</ClInclude>

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@ -1,5 +0,0 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "InputCommon/stdafx.h"

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@ -1,16 +0,0 @@
// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
// Windows Vista is the lowest version we support
// BUT We need to use the headers for Win8+ XInput, so Win8 version is used here.
// The XInput code will gracefully fallback to older versions if the new one
// isn't available at runtime.
#define _WIN32_WINNT 0x0602
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#define NOMINMAX // Don't include windows min/max definitions
#include <algorithm>