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Windows: Use a shared precompiled header for dolphin code under Source/
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@ -31,7 +31,7 @@
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<ImportGroup Label="PropertySheets">
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<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<Import Project="..\..\VSProps\Base.props" />
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<Import Project="..\..\VSProps\PrecompiledHeader.props" />
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<Import Project="..\..\VSProps\PCHUse.props" />
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</ImportGroup>
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<PropertyGroup Label="UserMacros" />
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<ItemGroup>
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@ -45,9 +45,6 @@
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<ClCompile Include="ControllerInterface\ForceFeedback\ForceFeedbackDevice.cpp" />
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<ClCompile Include="ControllerInterface\XInput\XInput.cpp" />
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<ClCompile Include="InputConfig.cpp" />
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<ClCompile Include="stdafx.cpp">
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<PrecompiledHeader>Create</PrecompiledHeader>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="ControllerEmu.h" />
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@ -61,7 +58,6 @@
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<ClInclude Include="ControllerInterface\XInput\XInput.h" />
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<ClInclude Include="GCPadStatus.h" />
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<ClInclude Include="InputConfig.h" />
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<ClInclude Include="stdafx.h" />
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</ItemGroup>
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<ItemGroup>
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<Text Include="CMakeLists.txt" />
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