Windows: Use a shared precompiled header for dolphin code under Source/

This commit is contained in:
Shawn Hoffman
2014-08-14 23:51:13 -07:00
parent 66fdbdd18d
commit f1b82a34b2
55 changed files with 183 additions and 315 deletions

View File

@ -31,7 +31,7 @@
<ImportGroup Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="..\..\..\VSProps\Base.props" />
<Import Project="..\..\..\VSProps\PrecompiledHeader.props" />
<Import Project="..\..\..\VSProps\PCHUse.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemGroup>
@ -46,9 +46,6 @@
<ClCompile Include="RasterFont.cpp" />
<ClCompile Include="Rasterizer.cpp" />
<ClCompile Include="SetupUnit.cpp" />
<ClCompile Include="stdafx.cpp">
<PrecompiledHeader>Create</PrecompiledHeader>
</ClCompile>
<ClCompile Include="SWCommandProcessor.cpp" />
<ClCompile Include="SWmain.cpp" />
<ClCompile Include="SWRenderer.cpp" />
@ -74,7 +71,6 @@
<ClInclude Include="RasterFont.h" />
<ClInclude Include="Rasterizer.h" />
<ClInclude Include="SetupUnit.h" />
<ClInclude Include="stdafx.h" />
<ClInclude Include="SWCommandProcessor.h" />
<ClInclude Include="SWRenderer.h" />
<ClInclude Include="SWStatistics.h" />