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Qt: Minor adjustments to graphics window descriptions
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@ -93,7 +93,7 @@ void AdvancedWidget::CreateWidgets()
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m_enable_cropping = new GraphicsBool(tr("Crop"), Config::GFX_CROP);
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m_enable_prog_scan = new QCheckBox(tr("Enable Progressive Scan"));
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m_backend_multithreading =
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new GraphicsBool(tr("Backend Multi-threading"), Config::GFX_BACKEND_MULTITHREADING);
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new GraphicsBool(tr("Backend Multithreading"), Config::GFX_BACKEND_MULTITHREADING);
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misc_layout->addWidget(m_enable_cropping, 0, 0);
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misc_layout->addWidget(m_enable_prog_scan, 0, 1);
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@ -160,8 +160,8 @@ void AdvancedWidget::AddDescriptions()
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static const char TR_SHOW_STATS_DESCRIPTION[] =
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QT_TR_NOOP("Shows various rendering statistics.\n\nIf unsure, leave this unchecked.");
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static const char TR_TEXTURE_FORMAT_DESCRIPTION[] = QT_TR_NOOP(
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"Modifies textures to show the format they're encoded in. May require an emulation reset to "
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"apply.\n\nIf unsure, leave this unchecked.");
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"Modifies textures to show the format they're encoded in.\n\nMay require an emulation "
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"reset to apply.\n\nIf unsure, leave this unchecked.");
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static const char TR_VALIDATION_LAYER_DESCRIPTION[] =
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QT_TR_NOOP("Enables validation of API calls made by the video backend, which may assist in "
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"debugging graphical issues.\n\nIf unsure, leave this unchecked.");
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@ -171,9 +171,9 @@ void AdvancedWidget::AddDescriptions()
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static const char TR_LOAD_CUSTOM_TEXTURE_DESCRIPTION[] = QT_TR_NOOP(
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"Loads custom textures from User/Load/Textures/<game_id>/.\n\nIf unsure, leave this "
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"unchecked.");
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static const char TR_CACHE_CUSTOM_TEXTURE_DESCRIPTION[] =
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QT_TR_NOOP("Caches custom textures to system RAM on startup.\nThis can require exponentially "
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"more RAM but fixes possible stuttering.\n\nIf unsure, leave this unchecked.");
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static const char TR_CACHE_CUSTOM_TEXTURE_DESCRIPTION[] = QT_TR_NOOP(
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"Caches custom textures to system RAM on startup.\n\nThis can require exponentially "
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"more RAM but fixes possible stuttering.\n\nIf unsure, leave this unchecked.");
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static const char TR_DUMP_EFB_DESCRIPTION[] = QT_TR_NOOP(
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"Dumps the contents of EFB copies to User/Dump/Textures/.\n\nIf unsure, leave this "
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"unchecked.");
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@ -182,7 +182,7 @@ void AdvancedWidget::AddDescriptions()
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"upscaling.\n\nIf unsure, leave this unchecked.");
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static const char TR_INTERNAL_RESOLUTION_FRAME_DUMPING_DESCRIPTION[] = QT_TR_NOOP(
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"Creates frame dumps and screenshots at the internal resolution of the renderer, rather than "
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"the size of the window it is displayed within. If the aspect ratio is widescreen, the "
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"the size of the window it is displayed within.\n\nIf the aspect ratio is widescreen, the "
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"output image will be scaled horizontally to preserve the vertical resolution.\n\nIf "
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"unsure, leave this unchecked.");
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#if defined(HAVE_FFMPEG)
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@ -201,15 +201,15 @@ void AdvancedWidget::AddDescriptions()
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"Enables progressive scan if supported by the emulated software. Most games don't have "
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"any issue with this.\n\nIf unsure, leave this unchecked.");
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static const char TR_BACKEND_MULTITHREADING_DESCRIPTION[] =
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QT_TR_NOOP("Enables multi-threaded command submission in backends where supported. Enabling "
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QT_TR_NOOP("Enables multithreaded command submission in backends where supported. Enabling "
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"this option may result in a performance improvement on systems with more than "
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"two CPU cores. Currently, this is limited to the Vulkan backend.\n\nIf unsure, "
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"leave this checked.");
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static const char TR_DEFER_EFB_ACCESS_INVALIDATION_DESCRIPTION[] =
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QT_TR_NOOP("Defers invalidation of the EFB access cache until a GPU synchronization command "
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"is executed. If disabled, the cache will be invalidated with every draw call. "
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"May improve performance in some games which rely on CPU EFB Access at the cost "
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"of stability.\n\nIf unsure, leave this unchecked.");
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static const char TR_DEFER_EFB_ACCESS_INVALIDATION_DESCRIPTION[] = QT_TR_NOOP(
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"Defers invalidation of the EFB access cache until a GPU synchronization command "
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"is executed. If disabled, the cache will be invalidated with every draw call. "
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"\n\nMay improve performance in some games which rely on CPU EFB Access at the cost "
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"of stability.\n\nIf unsure, leave this unchecked.");
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#ifdef _WIN32
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static const char TR_BORDERLESS_FULLSCREEN_DESCRIPTION[] = QT_TR_NOOP(
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