From f21f097e7a831e752ab36974897b2ba57e266dfc Mon Sep 17 00:00:00 2001 From: Lioncash Date: Thu, 10 Jan 2013 21:44:12 -0500 Subject: [PATCH] Redundant line of code in VertexShaderManager::Dirty() Also cleaned it up. --- .../VideoCommon/Src/VertexShaderManager.cpp | 22 ++++++++++++++----- 1 file changed, 16 insertions(+), 6 deletions(-) diff --git a/Source/Core/VideoCommon/Src/VertexShaderManager.cpp b/Source/Core/VideoCommon/Src/VertexShaderManager.cpp index d960710ada..84340c6b98 100644 --- a/Source/Core/VideoCommon/Src/VertexShaderManager.cpp +++ b/Source/Core/VideoCommon/Src/VertexShaderManager.cpp @@ -169,14 +169,24 @@ void VertexShaderManager::Shutdown() void VertexShaderManager::Dirty() { - nTransformMatricesChanged[0] = 0; nTransformMatricesChanged[1] = 256; - nNormalMatricesChanged[0] = 0; nNormalMatricesChanged[1] = 96; - nPostTransformMatricesChanged[0] = 0; nPostTransformMatricesChanged[1] = 256; - nLightsChanged[0] = 0; nLightsChanged[1] = 0x80; + nTransformMatricesChanged[0] = 0; + nTransformMatricesChanged[1] = 256; + + nNormalMatricesChanged[0] = 0; + nNormalMatricesChanged[1] = 96; + + nPostTransformMatricesChanged[0] = 0; + nPostTransformMatricesChanged[1] = 256; + + nLightsChanged[0] = 0; + nLightsChanged[1] = 0x80; + bPosNormalMatrixChanged = true; - bTexMatricesChanged[0] = bTexMatricesChanged[1] = true; + bTexMatricesChanged[0] = true; + bTexMatricesChanged[1] = true; + bProjectionChanged = true; - bPosNormalMatrixChanged = bTexMatricesChanged[0] = bTexMatricesChanged[1] = true; + nMaterialsChanged = 15; }