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Trying to make gameini support some gl options
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2687 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -57,6 +57,9 @@ public:
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void SetLines(const char* sectionName, const std::vector<std::string> &lines);
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// Returns true if exists key in section
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bool Exists(const char* sectionName, const char* key);
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// getter should be const
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bool Get(const char* sectionName, const char* key, std::string* value, const char* defaultValue = "");
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bool Get(const char* sectionName, const char* key, int* value, int defaultValue = 0);
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