Trying to make gameini support some gl options

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2687 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee
2009-03-20 11:51:22 +00:00
parent eff7b1aa14
commit f22af37320
13 changed files with 85 additions and 26 deletions

View File

@ -19,6 +19,7 @@
#include "Common.h"
#include "IniFile.h"
#include "Config.h"
#include "ConfigManager.h"
Config g_Config;
@ -79,6 +80,27 @@ void Config::Load()
iniFile.Get("Hacks", "EFBToTextureEnable", &bCopyEFBToRAM, 0);
}
void Config::GameIniLoad() {
IniFile *iniFile = ((struct SConfig *)globals->config)->m_LocalCoreStartupParameter.gameIni;
if (iniFile->Exists("Video", "ForceFiltering"))
iniFile->Get("Video", "ForceFiltering", &bForceFiltering, 0);
if (iniFile->Exists("Video", "MaxAnisotropy"))
iniFile->Get("Video", "MaxAnisotropy", &iMaxAnisotropy, 3); // NOTE - this is x in (1 << x)
if (iniFile->Exists("Video", "EFBCopyDisable"))
iniFile->Get("Video", "EFBCopyDisable", &bEFBCopyDisable, 0);
if (iniFile->Exists("Video", "EFBCopyDisableHotKey"))
iniFile->Get("Video", "EFBCopyDisableHotKey", &bEFBCopyDisableHotKey, 0);
if (iniFile->Exists("Video", "ProjectionHax1"))
iniFile->Get("Video", "ProjectionHax1", &bProjectionHax1, 0);
if (iniFile->Exists("Video", "EFBToTextureEnable"))
iniFile->Get("Video", "EFBToTextureEnable", &bCopyEFBToRAM, 0);
}
void Config::Save()
{
IniFile iniFile;
@ -125,3 +147,4 @@ void Config::Save()
iniFile.Save(FULL_CONFIG_DIR "gfx_opengl.ini");
}