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Trying to make gameini support some gl options
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2687 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -228,6 +228,8 @@ void Initialize(void *init)
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InitXFBConvTables();
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g_Config.Load();
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g_Config.GameIniLoad();
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if (!OpenGL_Create(g_VideoInitialize, 640, 480)) // 640x480 will be the default if all else fails
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{
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g_VideoInitialize.pLog("Renderer::Create failed\n", TRUE);
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