Trying to make gameini support some gl options

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2687 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
nakeee
2009-03-20 11:51:22 +00:00
parent eff7b1aa14
commit f22af37320
13 changed files with 85 additions and 26 deletions

View File

@ -228,6 +228,8 @@ void Initialize(void *init)
InitXFBConvTables();
g_Config.Load();
g_Config.GameIniLoad();
if (!OpenGL_Create(g_VideoInitialize, 640, 480)) // 640x480 will be the default if all else fails
{
g_VideoInitialize.pLog("Renderer::Create failed\n", TRUE);