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Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests
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@ -18,7 +18,7 @@ class GBAHost : public GBAHostInterface
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{
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public:
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explicit GBAHost(std::weak_ptr<HW::GBA::Core> core);
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~GBAHost();
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~GBAHost() override;
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void GameChanged() override;
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void FrameEnded(const std::vector<u32>& video_buffer) override;
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