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Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests
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@ -17,7 +17,7 @@ public:
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AnalogStick(const char* name, std::unique_ptr<StickGate>&& stick_gate);
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AnalogStick(const char* name, const char* ui_name, std::unique_ptr<StickGate>&& stick_gate);
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ReshapeData GetReshapableState(bool adjusted) const final override;
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ReshapeData GetReshapableState(bool adjusted) const final;
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ControlState GetGateRadiusAtAngle(double ang) const override;
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StateData GetState() const;
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@ -24,7 +24,7 @@ public:
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Cursor(std::string name, std::string ui_name);
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ReshapeData GetReshapableState(bool adjusted) const final override;
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ReshapeData GetReshapableState(bool adjusted) const final;
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ControlState GetGateRadiusAtAngle(double ang) const override;
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// Modifies the state
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@ -18,10 +18,10 @@ public:
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explicit Force(const std::string& name);
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ReshapeData GetReshapableState(bool adjusted) const final override;
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ControlState GetGateRadiusAtAngle(double ang) const final override;
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ReshapeData GetReshapableState(bool adjusted) const final;
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ControlState GetGateRadiusAtAngle(double ang) const final;
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ControlState GetDefaultInputRadiusAtAngle(double angle) const final override;
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ControlState GetDefaultInputRadiusAtAngle(double angle) const final;
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StateData GetState(bool adjusted = true) const;
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@ -18,12 +18,12 @@ public:
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explicit Tilt(const std::string& name);
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ReshapeData GetReshapableState(bool adjusted) const final override;
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ControlState GetGateRadiusAtAngle(double angle) const final override;
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ReshapeData GetReshapableState(bool adjusted) const final;
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ControlState GetGateRadiusAtAngle(double angle) const final;
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// Tilt is using the gate radius to adjust the tilt angle so we must provide an unadjusted value
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// for the default input radius.
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ControlState GetDefaultInputRadiusAtAngle(double angle) const final override;
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ControlState GetDefaultInputRadiusAtAngle(double angle) const final;
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StateData GetState() const;
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