Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests

This commit is contained in:
Dr. Dystopia
2025-04-16 09:17:46 +02:00
parent 0b0151770a
commit f240e20e3f
130 changed files with 195 additions and 199 deletions

View File

@ -36,8 +36,8 @@ class OctagonStickGate : public StickGate
public:
// Radius of circumscribed circle
explicit OctagonStickGate(ControlState radius);
ControlState GetRadiusAtAngle(double ang) const override final;
std::optional<u32> GetIdealCalibrationSampleCount() const override final;
ControlState GetRadiusAtAngle(double ang) const final;
std::optional<u32> GetIdealCalibrationSampleCount() const final;
private:
const ControlState m_radius;
@ -48,8 +48,8 @@ class RoundStickGate : public StickGate
{
public:
explicit RoundStickGate(ControlState radius);
ControlState GetRadiusAtAngle(double ang) const override final;
std::optional<u32> GetIdealCalibrationSampleCount() const override final;
ControlState GetRadiusAtAngle(double ang) const final;
std::optional<u32> GetIdealCalibrationSampleCount() const final;
private:
const ControlState m_radius;
@ -60,8 +60,8 @@ class SquareStickGate : public StickGate
{
public:
explicit SquareStickGate(ControlState half_width);
ControlState GetRadiusAtAngle(double ang) const override final;
std::optional<u32> GetIdealCalibrationSampleCount() const override final;
ControlState GetRadiusAtAngle(double ang) const final;
std::optional<u32> GetIdealCalibrationSampleCount() const final;
private:
const ControlState m_half_width;