Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests

This commit is contained in:
Dr. Dystopia
2025-04-16 09:17:46 +02:00
parent 0b0151770a
commit f240e20e3f
130 changed files with 195 additions and 199 deletions

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@ -13,7 +13,7 @@ class PerfQuery final : public PerfQueryBase
{
public:
PerfQuery();
~PerfQuery();
~PerfQuery() override;
static PerfQuery* GetInstance() { return static_cast<PerfQuery*>(g_perf_query.get()); }

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@ -23,7 +23,7 @@ class SwapChain : public D3DCommon::SwapChain
public:
SwapChain(const WindowSystemInfo& wsi, IDXGIFactory* dxgi_factory,
ID3D12CommandQueue* d3d_command_queue);
~SwapChain();
~SwapChain() override;
static std::unique_ptr<SwapChain> Create(const WindowSystemInfo& wsi);

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@ -15,7 +15,7 @@ class VertexManager final : public VertexManagerBase
{
public:
VertexManager();
~VertexManager();
~VertexManager() override;
bool Initialize() override;

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@ -20,7 +20,7 @@ namespace DX12
class DXTexture final : public AbstractTexture
{
public:
~DXTexture();
~DXTexture() override;
static std::unique_ptr<DXTexture> Create(const TextureConfig& config, std::string_view name);
static std::unique_ptr<DXTexture> CreateAdopted(ID3D12Resource* resource);
@ -110,7 +110,7 @@ private:
class DXStagingTexture final : public AbstractStagingTexture
{
public:
~DXStagingTexture();
~DXStagingTexture() override;
void CopyFromTexture(const AbstractTexture* src, const MathUtil::Rectangle<int>& src_rect,
u32 src_layer, u32 src_level,