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Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests
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@ -13,7 +13,7 @@ namespace D3DCommon
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class Shader : public AbstractShader
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{
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public:
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virtual ~Shader() override;
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~Shader() override;
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const BinaryData& GetByteCode() const { return m_bytecode; }
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