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Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests
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@ -16,7 +16,7 @@ public:
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~SWGfx() override;
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bool IsHeadless() const override;
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virtual bool SupportsUtilityDrawing() const override;
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bool SupportsUtilityDrawing() const override;
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std::unique_ptr<AbstractTexture> CreateTexture(const TextureConfig& config,
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std::string_view name) override;
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