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Make overriding explicit and remove redundant virtual specifiers on overriding destructors - Core & UnitTests
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@ -79,7 +79,7 @@ public:
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void SetFullscreen(bool enable_fullscreen) override;
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bool IsFullscreen() const override;
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virtual SurfaceInfo GetSurfaceInfo() const override;
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SurfaceInfo GetSurfaceInfo() const override;
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// Completes the current render pass, executes the command buffer, and restores state ready for
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// next render. Use when you want to kick the current buffer to make room for new data.
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