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DiscIO: Add Volume::IsDatelDisc
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@ -120,8 +120,7 @@ GameFile::GameFile(std::string path) : m_file_path(std::move(path))
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m_file_size = volume->GetRawSize();
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m_volume_size = volume->GetSize();
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m_volume_size_is_accurate = volume->IsSizeAccurate();
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m_is_datel_disc = DiscIO::IsDisc(m_platform) &&
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!DiscIO::GetBootDOLOffset(*volume, volume->GetGamePartition());
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m_is_datel_disc = volume->IsDatelDisc();
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m_internal_name = volume->GetInternalName();
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m_game_id = volume->GetGameID();
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