mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 05:09:34 -06:00
clang-modernize -add-override
This commit is contained in:
@ -96,8 +96,8 @@ public:
|
||||
{
|
||||
public:
|
||||
InputReference() : ControlReference(true) {}
|
||||
ControlState State(const ControlState state);
|
||||
Device::Control* Detect(const unsigned int ms, Device* const device);
|
||||
ControlState State(const ControlState state) override;
|
||||
Device::Control* Detect(const unsigned int ms, Device* const device) override;
|
||||
};
|
||||
|
||||
//
|
||||
@ -109,8 +109,8 @@ public:
|
||||
{
|
||||
public:
|
||||
OutputReference() : ControlReference(false) {}
|
||||
ControlState State(const ControlState state);
|
||||
Device::Control* Detect(const unsigned int ms, Device* const device);
|
||||
ControlState State(const ControlState state) override;
|
||||
Device::Control* Detect(const unsigned int ms, Device* const device) override;
|
||||
};
|
||||
|
||||
ControllerInterface() : m_is_init(false), m_hwnd(NULL) {}
|
||||
|
@ -59,7 +59,7 @@ public:
|
||||
|
||||
virtual ControlState GetState() const = 0;
|
||||
|
||||
Input* ToInput() { return this; }
|
||||
Input* ToInput() override { return this; }
|
||||
};
|
||||
|
||||
//
|
||||
@ -74,7 +74,7 @@ public:
|
||||
|
||||
virtual void SetState(ControlState state) = 0;
|
||||
|
||||
Output* ToOutput() { return this; }
|
||||
Output* ToOutput() override { return this; }
|
||||
};
|
||||
|
||||
virtual ~Device();
|
||||
@ -104,12 +104,12 @@ protected:
|
||||
: m_low(*low), m_high(*high)
|
||||
{}
|
||||
|
||||
ControlState GetState() const
|
||||
ControlState GetState() const override
|
||||
{
|
||||
return (1 + m_high.GetState() - m_low.GetState()) / 2;
|
||||
}
|
||||
|
||||
std::string GetName() const
|
||||
std::string GetName() const override
|
||||
{
|
||||
return m_low.GetName() + *m_high.GetName().rbegin();
|
||||
}
|
||||
|
@ -83,9 +83,9 @@ private:
|
||||
class ConstantEffect : public Output
|
||||
{
|
||||
public:
|
||||
std::string GetName() const;
|
||||
std::string GetName() const override;
|
||||
ConstantEffect(EffectIDState& effect) : m_effect(effect) {}
|
||||
void SetState(ControlState state);
|
||||
void SetState(ControlState state) override;
|
||||
private:
|
||||
EffectIDState& m_effect;
|
||||
};
|
||||
@ -93,9 +93,9 @@ private:
|
||||
class RampEffect : public Output
|
||||
{
|
||||
public:
|
||||
std::string GetName() const;
|
||||
std::string GetName() const override;
|
||||
RampEffect(EffectIDState& effect) : m_effect(effect) {}
|
||||
void SetState(ControlState state);
|
||||
void SetState(ControlState state) override;
|
||||
private:
|
||||
EffectIDState& m_effect;
|
||||
};
|
||||
@ -103,9 +103,9 @@ private:
|
||||
class SineEffect : public Output
|
||||
{
|
||||
public:
|
||||
std::string GetName() const;
|
||||
std::string GetName() const override;
|
||||
SineEffect(EffectIDState& effect) : m_effect(effect) {}
|
||||
void SetState(ControlState state);
|
||||
void SetState(ControlState state) override;
|
||||
private:
|
||||
EffectIDState& m_effect;
|
||||
};
|
||||
@ -125,9 +125,9 @@ private:
|
||||
class TriangleEffect : public Output
|
||||
{
|
||||
public:
|
||||
std::string GetName() const;
|
||||
std::string GetName() const override;
|
||||
TriangleEffect(EffectIDState& effect) : m_effect(effect) {}
|
||||
void SetState(ControlState state);
|
||||
void SetState(ControlState state) override;
|
||||
private:
|
||||
EffectIDState& m_effect;
|
||||
};
|
||||
|
@ -39,9 +39,9 @@ private:
|
||||
{
|
||||
friend class KeyboardMouse;
|
||||
public:
|
||||
std::string GetName() const { return m_keyname; }
|
||||
std::string GetName() const override { return m_keyname; }
|
||||
Key(Display* display, KeyCode keycode, const char* keyboard);
|
||||
ControlState GetState() const;
|
||||
ControlState GetState() const override;
|
||||
|
||||
private:
|
||||
std::string m_keyname;
|
||||
@ -53,9 +53,9 @@ private:
|
||||
class Button : public Input
|
||||
{
|
||||
public:
|
||||
std::string GetName() const { return name; }
|
||||
std::string GetName() const override { return name; }
|
||||
Button(unsigned int index, unsigned int& buttons);
|
||||
ControlState GetState() const;
|
||||
ControlState GetState() const override;
|
||||
|
||||
private:
|
||||
const unsigned int& m_buttons;
|
||||
@ -66,10 +66,10 @@ private:
|
||||
class Cursor : public Input
|
||||
{
|
||||
public:
|
||||
std::string GetName() const { return name; }
|
||||
bool IsDetectable() { return false; }
|
||||
std::string GetName() const override { return name; }
|
||||
bool IsDetectable() override { return false; }
|
||||
Cursor(u8 index, bool positive, const float& cursor);
|
||||
ControlState GetState() const;
|
||||
ControlState GetState() const override;
|
||||
|
||||
private:
|
||||
const float& m_cursor;
|
||||
@ -81,10 +81,10 @@ private:
|
||||
class Axis : public Input
|
||||
{
|
||||
public:
|
||||
std::string GetName() const { return name; }
|
||||
bool IsDetectable() { return false; }
|
||||
std::string GetName() const override { return name; }
|
||||
bool IsDetectable() override { return false; }
|
||||
Axis(u8 index, bool positive, const float& axis);
|
||||
ControlState GetState() const;
|
||||
ControlState GetState() const override;
|
||||
|
||||
private:
|
||||
const float& m_axis;
|
||||
@ -98,15 +98,15 @@ private:
|
||||
void UpdateCursor();
|
||||
|
||||
public:
|
||||
bool UpdateInput();
|
||||
bool UpdateOutput();
|
||||
bool UpdateInput() override;
|
||||
bool UpdateOutput() override;
|
||||
|
||||
KeyboardMouse(Window window, int opcode, int pointer_deviceid, int keyboard_deviceid);
|
||||
~KeyboardMouse();
|
||||
|
||||
std::string GetName() const;
|
||||
std::string GetSource() const;
|
||||
int GetId() const;
|
||||
std::string GetName() const override;
|
||||
std::string GetSource() const override;
|
||||
int GetId() const override;
|
||||
|
||||
private:
|
||||
Window m_window;
|
||||
|
@ -30,9 +30,9 @@ private:
|
||||
{
|
||||
friend class KeyboardMouse;
|
||||
public:
|
||||
std::string GetName() const;
|
||||
std::string GetName() const override;
|
||||
Key(Display* display, KeyCode keycode, const char* keyboard);
|
||||
ControlState GetState() const;
|
||||
ControlState GetState() const override;
|
||||
|
||||
private:
|
||||
std::string m_keyname;
|
||||
@ -44,10 +44,10 @@ private:
|
||||
class Button : public Input
|
||||
{
|
||||
public:
|
||||
std::string GetName() const;
|
||||
std::string GetName() const override;
|
||||
Button(unsigned int index, unsigned int& buttons)
|
||||
: m_buttons(buttons), m_index(index) {}
|
||||
ControlState GetState() const;
|
||||
ControlState GetState() const override;
|
||||
|
||||
private:
|
||||
const unsigned int& m_buttons;
|
||||
@ -57,11 +57,11 @@ private:
|
||||
class Cursor : public Input
|
||||
{
|
||||
public:
|
||||
std::string GetName() const;
|
||||
bool IsDetectable() { return false; }
|
||||
std::string GetName() const override;
|
||||
bool IsDetectable() override { return false; }
|
||||
Cursor(u8 index, bool positive, const float& cursor)
|
||||
: m_cursor(cursor), m_index(index), m_positive(positive) {}
|
||||
ControlState GetState() const;
|
||||
ControlState GetState() const override;
|
||||
|
||||
private:
|
||||
const float& m_cursor;
|
||||
@ -70,15 +70,15 @@ private:
|
||||
};
|
||||
|
||||
public:
|
||||
bool UpdateInput();
|
||||
bool UpdateOutput();
|
||||
bool UpdateInput() override;
|
||||
bool UpdateOutput() override;
|
||||
|
||||
KeyboardMouse(Window window);
|
||||
~KeyboardMouse();
|
||||
|
||||
std::string GetName() const;
|
||||
std::string GetSource() const;
|
||||
int GetId() const;
|
||||
std::string GetName() const override;
|
||||
std::string GetSource() const override;
|
||||
int GetId() const override;
|
||||
|
||||
private:
|
||||
Window m_window;
|
||||
|
Reference in New Issue
Block a user