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First Experimental Commit:
make some changes to the Clear code. please test a lot , the point of this commit is to determine the correct behavior of the efb clearing so feedback is welcome git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6663 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -545,6 +545,10 @@ void TextureCache::CopyRenderTargetToTexture(u32 address, bool bFromZBuffer,
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else// alpha
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{
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colmat[15] = 1;
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if(bpmem.zcontrol.pixel_format != PIXELFMT_RGBA6_Z24)
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{
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fConstAdd[3] = 1;
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}
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cbufid = 1;
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}
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@ -571,10 +575,18 @@ void TextureCache::CopyRenderTargetToTexture(u32 address, bool bFromZBuffer,
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case 3: // RA8
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colmat[0] = colmat[4] = colmat[8] = colmat[15] = 1;
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cbufid = 3;
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if(bpmem.zcontrol.pixel_format != PIXELFMT_RGBA6_Z24)
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{
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fConstAdd[3] = 1;
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}
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break;
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case 7: // A8
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colmat[3] = colmat[7] = colmat[11] = colmat[15] = 1;
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if(bpmem.zcontrol.pixel_format != PIXELFMT_RGBA6_Z24)
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{
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fConstAdd[0] = fConstAdd[1] = fConstAdd[2] = fConstAdd[3] = 1;
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}
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cbufid = 4;
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break;
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@ -608,6 +620,10 @@ void TextureCache::CopyRenderTargetToTexture(u32 address, bool bFromZBuffer,
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case 6: // RGBA8
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colmat[0] = colmat[5] = colmat[10] = colmat[15] = 1;
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cbufid = 10;
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if(bpmem.zcontrol.pixel_format != PIXELFMT_RGBA6_Z24)
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{
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fConstAdd[3] = 1;
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}
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break;
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default:
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@ -617,6 +633,8 @@ void TextureCache::CopyRenderTargetToTexture(u32 address, bool bFromZBuffer,
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break;
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}
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}
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const unsigned int tex_w = (abs(source_rect.GetWidth()) >> (int)bScaleByHalf);
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const unsigned int tex_h = (abs(source_rect.GetHeight()) >> (int)bScaleByHalf);
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