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Code cleanup. Juggling rectangles. I'm about to investigate the problems with Real XFB's in PAL games, so I wanted to make sure all our rectangles were cleaned up and organized.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3794 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -374,7 +374,6 @@ u32 Video_AccessEFB(EFBAccessType type, u32 x, u32 y)
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if (g_VideoInitialize.bUseDualCore)
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{
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g_EFBAccessRequested = true;
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s_AccessEFBDone.Init();
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}
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