Make DolphinWX/ mostly IWYU clean.

This commit is contained in:
Pierre Bourdon
2014-02-22 23:36:30 +01:00
parent c698c07755
commit f344a43657
92 changed files with 1511 additions and 344 deletions

View File

@ -2,16 +2,28 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <wx/wx.h>
#include <cstddef>
#include <cstdio>
#include "Core/Debugger/Debugger_SymbolMap.h"
#include "Core/HW/Memmap.h"
#include <wx/chartype.h>
#include <wx/defs.h>
#include <wx/gdicmn.h>
#include <wx/listbase.h>
#include <wx/listctrl.h>
#include <wx/string.h>
#include <wx/windowid.h>
#include "Common/BreakPoints.h"
#include "Common/CommonTypes.h"
#include "Core/PowerPC/PowerPC.h"
#include "Core/PowerPC/PPCSymbolDB.h"
#include "DolphinWX/WxUtils.h"
#include "DolphinWX/Debugger/BreakpointView.h"
#include "DolphinWX/Debugger/DebuggerUIUtil.h"
class wxWindow;
struct Symbol;
CBreakPointView::CBreakPointView(wxWindow* parent, const wxWindowID id)
: wxListCtrl(parent, id, wxDefaultPosition, wxDefaultSize,
wxLC_REPORT | wxSUNKEN_BORDER | wxLC_ALIGN_LEFT | wxLC_SINGLE_SEL | wxLC_SORT_ASCENDING)