Make DolphinWX/ mostly IWYU clean.

This commit is contained in:
Pierre Bourdon
2014-02-22 23:36:30 +01:00
parent c698c07755
commit f344a43657
92 changed files with 1511 additions and 344 deletions

View File

@ -2,15 +2,32 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <cstddef>
#include <string>
#include <wx/button.h>
#include <wx/chartype.h>
#include <wx/choice.h>
#include <wx/defs.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/msgdlg.h>
#include <wx/panel.h>
#include <wx/sizer.h>
#include <wx/string.h>
#include <wx/textctrl.h>
#include <wx/translation.h>
#include <wx/validate.h>
#include <wx/windowid.h>
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Core/ConfigManager.h"
#include "Core/CoreParameter.h"
#include "DolphinWX/Debugger/DebuggerPanel.h"
#include "VideoCommon/NativeVertexFormat.h"
#include "VideoCommon/PixelShaderGen.h"
#include "VideoCommon/Debugger.h"
#include "VideoCommon/TextureCacheBase.h"
#include "VideoCommon/VertexShaderGen.h"
#include "VideoCommon/VideoConfig.h"
class wxWindow;
BEGIN_EVENT_TABLE(GFXDebuggerPanel, wxPanel)
EVT_CLOSE(GFXDebuggerPanel::OnClose)