Make DolphinWX/ mostly IWYU clean.

This commit is contained in:
Pierre Bourdon
2014-02-22 23:36:30 +01:00
parent c698c07755
commit f344a43657
92 changed files with 1511 additions and 344 deletions

View File

@ -2,21 +2,43 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include <cstdarg>
#include <cstdio>
#include <cstring>
#include <mutex>
#include <string>
#include <vector>
#include <utility>
#include <wx/app.h>
#include <wx/buffer.h>
#include <wx/chartype.h>
#include <wx/cmdline.h>
#include <wx/defs.h>
#include <wx/event.h>
#include <wx/gdicmn.h>
#include <wx/image.h>
#include <wx/imagpng.h>
#include <wx/intl.h>
#include <wx/stdpaths.h>
#include <wx/language.h>
#include <wx/msgdlg.h>
#include <wx/setup.h>
#include <wx/string.h>
#include <wx/thread.h>
#include <wx/timer.h>
#include <wx/translation.h>
#include <wx/utils.h>
#include <wx/window.h>
#include "Common/Common.h"
#include "Common/CommonPaths.h"
#include "Common/CPUDetect.h"
#include "Common/ExtendedTrace.h"
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Common/LogManager.h"
#include "Common/Thread.h"
#include "Core/BootManager.h"
#include "Core/ConfigManager.h"
#include "Core/Host.h"
#include "Core/CoreParameter.h"
#include "Core/Movie.h"
#include "Core/HW/Wiimote.h"
#include "DolphinWX/Frame.h"
@ -34,6 +56,7 @@
#ifdef _WIN32
#include <shellapi.h>
#include "Common/ExtendedTrace.h"
#ifndef SM_XVIRTUALSCREEN
#define SM_XVIRTUALSCREEN 76
@ -54,6 +77,8 @@
#import <AppKit/AppKit.h>
#endif
class wxFrame;
// Nvidia drivers >= v302 will check if the application exports a global
// variable named NvOptimusEnablement to know if it should run the app in high
// performance graphics mode or using the IGP.