OGL: Support Quad-Buffered stereoscopy.

This commit is contained in:
Jules Blok
2017-06-26 12:32:09 +02:00
parent 2ab068d3f2
commit f3508742ac
13 changed files with 35 additions and 18 deletions

View File

@ -34,7 +34,7 @@ public:
virtual void SetMode(GLInterfaceMode mode) { s_opengl_mode = GLInterfaceMode::MODE_OPENGL; }
virtual GLInterfaceMode GetMode() { return s_opengl_mode; }
virtual void* GetFuncAddress(const std::string& name) { return nullptr; }
virtual bool Create(void* window_handle, bool core = true) { return true; }
virtual bool Create(void* window_handle, bool stereo = false, bool core = true) { return true; }
virtual bool Create(cInterfaceBase* main_context) { return true; }
virtual bool MakeCurrent() { return true; }
virtual bool ClearCurrent() { return true; }