CMake: Add option to enable/disable Vulkan video backend

This commit is contained in:
mazes-80
2018-09-03 18:09:23 +02:00
committed by Léo Lam
parent 908d6f8fa0
commit f375ee72a2
4 changed files with 16 additions and 3 deletions

View File

@ -563,7 +563,6 @@ PUBLIC
videonull
videoogl
videosoftware
videovulkan
PRIVATE
fmt::fmt
@ -601,6 +600,10 @@ if(LIBUSB_FOUND)
)
endif()
if(ENABLE_VULKAN)
target_link_libraries(core PUBLIC videovulkan)
endif()
if(WIN32)
target_sources(core PRIVATE
HW/EXI/BBA/TAP_Win32.cpp

View File

@ -1,7 +1,6 @@
add_subdirectory(OGL)
add_subdirectory(Null)
add_subdirectory(Software)
add_subdirectory(Vulkan)
if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
add_subdirectory(D3DCommon)
@ -9,3 +8,6 @@ if(CMAKE_SYSTEM_NAME STREQUAL "Windows")
add_subdirectory(D3D12)
endif()
if(ENABLE_VULKAN)
add_subdirectory(Vulkan)
endif()

View File

@ -225,7 +225,9 @@ const std::vector<std::unique_ptr<VideoBackendBase>>& VideoBackendBase::GetAvail
backends.push_back(std::make_unique<DX11::VideoBackend>());
backends.push_back(std::make_unique<DX12::VideoBackend>());
#endif
#ifdef USE_VULKAN
backends.push_back(std::make_unique<Vulkan::VideoBackend>());
#endif
#ifdef HAS_OPENGL
backends.push_back(std::make_unique<SW::VideoSoftware>());
#endif