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Qt/MD5Dialog: Fix checksum result comparison
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@ -4,6 +4,9 @@
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#include "DolphinQt2/NetPlay/MD5Dialog.h"
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#include <algorithm>
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#include <functional>
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#include <QDialogButtonBox>
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#include <QGroupBox>
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#include <QLabel>
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@ -73,6 +76,8 @@ void MD5Dialog::show(const QString& title)
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m_progress_bars.clear();
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m_status_labels.clear();
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m_results.clear();
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m_check_label->setText(QString::fromStdString(""));
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for (const auto* player : Settings::Instance().GetNetPlayClient()->GetPlayers())
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{
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@ -83,8 +88,6 @@ void MD5Dialog::show(const QString& title)
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m_progress_layout->addWidget(m_status_labels[player->pid]);
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}
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m_last_result = "";
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QDialog::show();
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}
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@ -110,18 +113,20 @@ void MD5Dialog::SetResult(int pid, const std::string& result)
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m_status_labels[pid]->setText(
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tr("%1[%2]: %3").arg(player_name, QString::number(pid), QString::fromStdString(result)));
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if (m_last_result.empty())
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{
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m_check_label->setText(tr("The hashes match!"));
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return;
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}
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m_results.push_back(result);
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if (m_last_result != result)
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if (m_results.size() >= Settings::Instance().GetNetPlayClient()->GetPlayers().size())
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{
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m_check_label->setText(tr("The hashes do not match!"));
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if (std::adjacent_find(m_results.begin(), m_results.end(), std::not_equal_to<>()) ==
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m_results.end())
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{
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m_check_label->setText(tr("The hashes match!"));
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}
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else
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{
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m_check_label->setText(tr("The hashes do not match!"));
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}
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}
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m_last_result = result;
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}
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void MD5Dialog::reject()
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@ -4,6 +4,10 @@
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#pragma once
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#include <map>
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#include <string>
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#include <vector>
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#include <QDialog>
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class QDialogButtonBox;
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@ -32,7 +36,7 @@ private:
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std::map<int, QProgressBar*> m_progress_bars;
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std::map<int, QLabel*> m_status_labels;
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std::string m_last_result;
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std::vector<std::string> m_results;
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QGroupBox* m_progress_box;
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QVBoxLayout* m_progress_layout;
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