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GameCube Configuration: Changed "null" to "<Nothing>", I think it's easier to understand
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2085 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -309,8 +309,8 @@ void CConfigMain::CreateGUIControls()
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GCEXIDeviceText[1] = new wxStaticText(GamecubePage, ID_GC_EXIDEVICE_SLOTB_TEXT, wxT("Slot B"), wxDefaultPosition, wxDefaultSize);
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GCEXIDeviceText[1] = new wxStaticText(GamecubePage, ID_GC_EXIDEVICE_SLOTB_TEXT, wxT("Slot B"), wxDefaultPosition, wxDefaultSize);
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GCEXIDeviceText[2] = new wxStaticText(GamecubePage, ID_GC_EXIDEVICE_SP1_TEXT, wxT("SP1 "), wxDefaultPosition, wxDefaultSize);
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GCEXIDeviceText[2] = new wxStaticText(GamecubePage, ID_GC_EXIDEVICE_SP1_TEXT, wxT("SP1 "), wxDefaultPosition, wxDefaultSize);
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GCEXIDeviceText[2]->SetToolTip(wxT("Serial Port 1 - This is the port the network adapter uses"));
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GCEXIDeviceText[2]->SetToolTip(wxT("Serial Port 1 - This is the port the network adapter uses"));
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const wxString SlotDevices[] = {wxT("null"),wxT("Memory Card"), wxT("Mic")};
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const wxString SlotDevices[] = {wxT("<Nothing>"),wxT("Memory Card"), wxT("Mic")};
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const wxString SP1Devices[] = {wxT("null"),wxT("BBA")};
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const wxString SP1Devices[] = {wxT("<Nothing>"),wxT("BBA")};
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GCEXIDevice[0] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SLOTA, wxDefaultPosition, wxDefaultSize, 3, SlotDevices, 0, wxDefaultValidator);
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GCEXIDevice[0] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SLOTA, wxDefaultPosition, wxDefaultSize, 3, SlotDevices, 0, wxDefaultValidator);
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GCEXIDevice[1] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SLOTB, wxDefaultPosition, wxDefaultSize, 3, SlotDevices, 0, wxDefaultValidator);
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GCEXIDevice[1] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SLOTB, wxDefaultPosition, wxDefaultSize, 3, SlotDevices, 0, wxDefaultValidator);
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GCEXIDevice[2] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SP1, wxDefaultPosition, wxDefaultSize, 2, SP1Devices, 0, wxDefaultValidator);
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GCEXIDevice[2] = new wxChoice(GamecubePage, ID_GC_EXIDEVICE_SP1, wxDefaultPosition, wxDefaultSize, 2, SP1Devices, 0, wxDefaultValidator);
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@ -328,7 +328,7 @@ void CConfigMain::CreateGUIControls()
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else if (SConfig::GetInstance().m_EXIDevice[i] == EXIDEVICE_ETH)
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else if (SConfig::GetInstance().m_EXIDevice[i] == EXIDEVICE_ETH)
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GCEXIDevice[i]->SetStringSelection(SP1Devices[1]);
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GCEXIDevice[i]->SetStringSelection(SP1Devices[1]);
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else
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else
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GCEXIDevice[i]->SetStringSelection(wxT("null"));
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GCEXIDevice[i]->SetStringSelection(wxT("<Nothing>"));
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if (!isMemcard && i < 2)
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if (!isMemcard && i < 2)
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GCMemcardPath[i]->Disable();
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GCMemcardPath[i]->Disable();
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}
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}
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@ -338,7 +338,7 @@ void CConfigMain::CreateGUIControls()
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GCSIDeviceText[1] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 2"), wxDefaultPosition, wxDefaultSize);
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GCSIDeviceText[1] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 2"), wxDefaultPosition, wxDefaultSize);
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GCSIDeviceText[2] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 3"), wxDefaultPosition, wxDefaultSize);
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GCSIDeviceText[2] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 3"), wxDefaultPosition, wxDefaultSize);
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GCSIDeviceText[3] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 4"), wxDefaultPosition, wxDefaultSize);
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GCSIDeviceText[3] = new wxStaticText(GamecubePage, ID_GC_SIDEVICE_TEXT, wxT("Port 4"), wxDefaultPosition, wxDefaultSize);
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const wxString SIDevices[] = {wxT("null"),wxT("Standard Controller")};
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const wxString SIDevices[] = {wxT("<Nothing>"),wxT("Standard Controller")};
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GCSIDevice[0] = new wxChoice(GamecubePage, ID_GC_SIDEVICE0, wxDefaultPosition, wxDefaultSize, 2, SIDevices, 0, wxDefaultValidator);
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GCSIDevice[0] = new wxChoice(GamecubePage, ID_GC_SIDEVICE0, wxDefaultPosition, wxDefaultSize, 2, SIDevices, 0, wxDefaultValidator);
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GCSIDevice[1] = new wxChoice(GamecubePage, ID_GC_SIDEVICE1, wxDefaultPosition, wxDefaultSize, 2, SIDevices, 0, wxDefaultValidator);
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GCSIDevice[1] = new wxChoice(GamecubePage, ID_GC_SIDEVICE1, wxDefaultPosition, wxDefaultSize, 2, SIDevices, 0, wxDefaultValidator);
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GCSIDevice[2] = new wxChoice(GamecubePage, ID_GC_SIDEVICE2, wxDefaultPosition, wxDefaultSize, 2, SIDevices, 0, wxDefaultValidator);
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GCSIDevice[2] = new wxChoice(GamecubePage, ID_GC_SIDEVICE2, wxDefaultPosition, wxDefaultSize, 2, SIDevices, 0, wxDefaultValidator);
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