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Implement ImGui window for scissor rectangles
This is mainly for debugging, and is only exposed by manually editing the configuration.
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@ -627,6 +627,9 @@ void Renderer::DrawDebugText()
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if (g_ActiveConfig.bOverlayProjStats)
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g_stats.DisplayProj();
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if (g_ActiveConfig.bOverlayScissorStats)
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g_stats.DisplayScissor();
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const std::string profile_output = Common::Profiler::ToString();
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if (!profile_output.empty())
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ImGui::TextUnformatted(profile_output.c_str());
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