Implement ImGui window for scissor rectangles

This is mainly for debugging, and is only exposed by manually editing the configuration.
This commit is contained in:
Pokechu22
2021-11-27 17:09:55 -08:00
parent 4d1e1db3c5
commit f3eff70e2f
9 changed files with 406 additions and 0 deletions

View File

@ -299,6 +299,7 @@ void VertexShaderManager::SetConstants()
dirty = true;
BPFunctions::SetScissorAndViewport();
g_stats.AddScissorRect();
}
if (bProjectionChanged || g_freelook_camera.GetController()->IsDirty())