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Add the ability to force Dual Source Blending in the configuration file.
this way everyone can check if their hardware support this feature in dx9
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@ -123,7 +123,8 @@ struct VideoConfig
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bool bEnablePixelLighting;
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bool bHackedBufferUpload;
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bool bFastDepthCalc;
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//for dx9-backend
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bool bForceDualSourceBlend;
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int iLog; // CONF_ bits
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int iSaveTargetId; // TODO: Should be dropped
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