VideoCommon: add logic to handle a GraphicsMod while Dolphin is running

This commit is contained in:
iwubcode
2022-03-05 00:41:14 -06:00
parent 254246b814
commit f416b71925
17 changed files with 729 additions and 0 deletions

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@ -50,6 +50,21 @@ add_library(videocommon
GraphicsModSystem/Config/GraphicsTargetGroup.cpp
GraphicsModSystem/Config/GraphicsTargetGroup.h
GraphicsModSystem/Constants.h
GraphicsModSystem/Runtime/Actions/MoveAction.cpp
GraphicsModSystem/Runtime/Actions/MoveAction.h
GraphicsModSystem/Runtime/Actions/PrintAction.cpp
GraphicsModSystem/Runtime/Actions/PrintAction.h
GraphicsModSystem/Runtime/Actions/ScaleAction.cpp
GraphicsModSystem/Runtime/Actions/ScaleAction.h
GraphicsModSystem/Runtime/Actions/SkipAction.cpp
GraphicsModSystem/Runtime/Actions/SkipAction.h
GraphicsModSystem/Runtime/FBInfo.cpp
GraphicsModSystem/Runtime/FBInfo.h
GraphicsModSystem/Runtime/GraphicsModAction.h
GraphicsModSystem/Runtime/GraphicsModActionFactory.cpp
GraphicsModSystem/Runtime/GraphicsModActionFactory.h
GraphicsModSystem/Runtime/GraphicsModManager.cpp
GraphicsModSystem/Runtime/GraphicsModManager.h
HiresTextures.cpp
HiresTextures.h
HiresTextures_DDSLoader.cpp